Ranture: Bioshock Infinite Gamer Babble and Ending Explained




After so many months of waiting, Bioshock Infinite has made its way to the lives of many gamers all over the world. Bioshock has always been one of my most favorite games in gaming history because of the amazing world you get to immerse yourself into. You get to explore something extraordinary and it really does stick with you even after you’ve played it. You can tell that I am indeed a big Bioshock fan, because I have named my blog [almost] after the city underwater: Ranture. And even though there are no Big Daddies or Little Sisters in my blog, it’s filled with profanities and rants that some people hate and love all at the same time.

After a month of sitting here and watching many others play the game on Youtube, I decided maybe it’s time for me to write something about Bioshock Infinite! Seeing as to how many gamers were confused by the games ending, [as was I because there was just so much to take in a few minutes!] I decided to write down a few things – just to make it easier for others to understand. I might also find myself blabbering on about something so feel free to look over and ignore it.

BIOSHOCK INFINITE: Where are we and what have you done to RAPTURE?!


It was a year ago when I first came across the new Bioshock trailer. After having played the first two games, I was eager to know what Irrational Games [with a spiky chess piece behind itttt] had in store for us. Another trip down Rapture, maybe? I wouldn't mind that!

But lo and behold, my jaw dropped like a trap door at the sight of something unexpected! As the main character gets throw out the window, we see a city – not underwater – but floating in the sky!

At first I was like “WHOA! That is so fucking cool!” and then I was like, “WHOA! That is so fucking cool!”. I literally couldn’t get over it. Rapture was no more and here we were, in the City of Columbia floating in the motherfucking sky, being thrown out the window, flailing and grabbing onto a blimp, meeting a busty babe and falling to our end as the trailer goes to its classic [yet, still very dramatic] black screen.

Two things came into my mind after I watched it for over 5 times:

·        What happened to Rapture?

·         I’m going to hyperventilate when I play this game because I’m not good with heights.

Basically, the trailer was just a sneak peek to what we had in store for the new Bioshock game and it introduced to us the City of Columbia, Elizabeth and the goddamn Handyman. Aside from that, we also see a few things during the trailer as our character clings to a blimp that was luckily there to catch us before we plummeted to the ground. Posters were everywhere. One of which was a woman, dressed up like Wonder Woman, one arm holding a baby and the other extended to the side – towards another in a obvious act of rejection. This will make more sense in the game.

No more Rapture. Hello, Columbia! Some people weren’t so happy about this change. I came across a friend of mine who said that he felt like the game was no longer Bioshock because so much was taken away! Rapture, being one of em’. Posting a status about how beautiful Columbia was, he stated: “Not Rapture, not Bioshock.” and instantly my eyebrows shot UP so high I thought it disappeared under my hairline.

No matter how good your idea might be, there will always be people who’d go against it. Unlike my friend, I love change. Not being able to accept change stops your mind from ever expanding, growing, learning. Do I miss Rapture? Actually, no. We’ve had enough of Sebastian and his ghostly tunes of ‘Under the Sea’ for two games! I think it was wise that Columbia was made because now, I wasn’t scared of drowning – I was terrified of falling.

When I first watched a walkthrough on YouTube, I decided to settle for something without commentary [You can watch one on HassanAlHajry’s channel if commentary gaming annoy you.] so I could merge myself in the game without actually playing since my Xbox was busted. Now, because I already knew that the game takes place in Columbia and up the skies I wasn’t that amazed of the opening sequence to Columbia. I was, however, enchanted by mostly everything in Columbia. There’s just so much splendor in the new Bioshock game. The graphics, the design, the characters. I don’t know where to start! Of course, Ranture was a beautiful place even with its debris and its corpses – but Columbia? Columbia had taken the beauty of heaven and turned it into something that the living could reach. I have to say right now that I am a sucker for details. Either it be in the literary or visual arts, I instantly ogle at detail that ignorant people usually miss. Columbia and Rapture are two different places with two different themes and two very different worlds. A city in the sky and a city underwater. Where would you rather be?

THE ENDING: A Major WTF Explained


Many gamers whom had played Bioshock Infinite was left with their brains in mush when the game ended. “What the FUCK just happened?!” and believe me, I was left that way as well! However, after watching the ending twice and taking note of everything Elizabeth had been saying – I finally [FINALLY] understood what went down. The thing is, when you’re playing the game such as the Bioshock series, you have to pay attention to the story lines detail. Every little thing counts! Some gamers who pick up a voxophones in the game, never listen it because ‘OH fuck it’s too long!’ like Fatal Frame 3: The Tormented’s notes and its long ass paragraphs as well as story telling. This is definitely one thing you shouldn’t do in a game, because then – after you’ve gone through the game and have ended it, you sit there like a dumbass trying to figure out what in the world just happened.

I wish I could have went on with Snake’s [Lee Baker] Let’s Play because he pays so much attention to detail and gives out theories along with you. That’s one of the reasons why I’m a huge fan of the guy so check him out for his Commentaries [complete with screaming and theories and whatnots] and I have not once, ever been disappointed after years of watching him.

Check out his Let's Play with Crazy Commentary [SON]! Here:

Playlist: HERE

Here’s a quick run through to Bioshock Infinite’s story:

Booker Dewitt, the main protagonist of the story, is instructed to retrieve a girl named Elizabeth in order to settle his debt. He finds himself in Columbia after having been transported in the skies via Lighthouse Rocket and fights his way into the tower [after being marked the False Shepherd because of the brand “AD” on the back of his right hand] he finds Elizabeth [The Lamb]. This is where Booker finds out that Elizabeth is a special being as she has the power to create tears, which are doors to other worlds. The whole game moves around the escape of the two characters from Columbia to New York from the Song Bird [Elizabeth’s guardian] and the hands of Comstock [The Prophet] who cannot let go of Elizabeth as she is to be next in line to watch over Columbia and is said to be Comstock’s daughter.

After the death of Comstock in Booker’s hands, they fight their way through the rebellious Vox Populi [meaning 'Voice of the People'] army with the help of the Song Bird and destroys Elizabeth’s tower which gives her the power to create tears freely. Having lost control of the Song Bird, Elizabeth opens a tear to Rapture, killing the Song Bird in the process. This is where the truth is told to Booker Dewitt and in the end, chooses to be killed by the many Elizabeth’s of the many dimensions’ – thus ending the circle of Booker’s mission to retrieve his lost daughter, Anna from himself, Zachary Comstock.

It’s the ending that makes them wonder what the fuck just happened. If you can’t understand the ending, you can’t find yourself to love the game. So here are things I have taken note of to make it easier for confused Bioshock Infinite gamers.

Understanding the Ending of Bioshock Infinite:


Let’s first go to the ending of Bioshock Infinite. The very moment Elizabeth opens the tear that leads them to Rapture, [a great way to blow gamers minds!] she takes Booker down to the bathesphere – up to the surface where we see the familiar Lighthouse that leads us back down to Rapture: The City Underwater. However, when she opens to the lighthouse Door, we are greeted by the sight of many MANY lighthouses in the sea.

All these doors lead to a different dimension and in each dimension, there are Bookers and Elizabeths; all the same but different. Booker himself asks: “What are all these lighthouses?” and Elizabeth explains that there are ‘million and million of worlds. All different, all similar. Constants and Variables. There’s always a lighthouse, there’s always a man, there’s always a city.’ Now, I know this is confusing – but don’t worry – I’ll get to that in a bit!

Elizabeth leads Booker to a door and finds himself in a place where he was once was, washing him away from sin ’20 years ago right after the Battle of Wounded Knee’. However, when the priest tries to baptize him – he fights his way out of the hands of the priest – denying it. After trying to get Elizabeth to take them to Paris and end the nightmare that rages through Bookers mind, Elizabeth refuses saying “Not until we find Comstock.” and with that, Booker reminds her that Comstock was killed however she corrects him saying that ‘He was here.’ and points to a door that leads to his old apartment.

This is where we meet a face we’ve seen in Columbia many many times before. Booker tells Elizabeth that Robert Lutece [‘Twin’ to Rosalind Lutece] was the man who hired him to take Elizabeth back to New York so he could wipe away the debt. But, when Robert had said ‘Bring us the girl and wipe away the debt’ Booker never realized that he wasn’t asking Booker to take Elizabeth from Columbia but was asking for Bookers baby girl, Anna. Without a choice, Booker gives Anna to Robert and disappears saying “The debts paid. Mr. Comstock washes you of all your sins.” and when Booker tries to follow, he finds himself in a boat with Elizabeth and the Lutece Twins [the very same man and woman who leads you to the lighthouse from the beginning of the game]. He further explains that he doesn’t remember giving away a baby to get rid of his debt and that he was asked to take Elizabeth back to New York as his mission in Columbia.

As she leads Booker up the very same lighthouse that Booker had gone to for his journey to Columbia, he asks her ‘What are we doing here? Comstocks dead.’ and Elizabeth tells him that Comstock isn’t dead, but is still alive in many different worlds. That the only way to kill Comstock is to kill him before he even existed. The door to the lighthouse is opened and we find Booker in an alley where a tear is open and Comstock holds baby Ana in his arms alongside Robert Lutece. When Booker tries to take Ana, Comstock refuses and there is a moment where a tug of war happens. Just as the door closes, Ana’s pinky finger gets caught and cut. This is where we realize that Elizabeth, is Anna; Booker Dewitts daughter.

Booker doesn’t remember this because as he was given a chance to redeem himself, Robert and Rosalind Lutece comes to Booker and gives him a chance for redemption. There’s a part in the game that goes ‘The mind of the subject will desperately struggle to create memories where none exist.’ a theory created by Rosalind Lutece herself. This is exactly what Booker’s mind does to him. There was no man who ever told him to go to Columbia and take back Elizabeth. It was his mind that had created that very memory. After the scene in which he was taken by the Lutece twins and figures out he had created the memory himself [“The brain adapts.” Says Rosalind Lutece as she and her brother drag Booker to a boat that leads to the lighthouse for Columbia.] he awakens and states that they should kill Comstock, ‘Smother him in his crib.’ he tells Elizabeth so that the nightmare finally ends.

Before he opens the door to the dimension in which they were to find Comstock, Elizabeth asks him: “Are you sure this is what you want?” in reply, Booker replies ‘I have to. It’s the only way I can undo what I’ve done to you.’ and in surprise, he finds himself in front of a priest back 20 years ago when he ALMOST had a baptismal. When he asks Elizabeth ‘Why are we back here’ Elizabeth tells him that it wasn’t the same place as before. THEN many Elizabeths appear before him, all the same but somehow different. In one world, Booker comes and in others, he never returns.

If you don’t pay close attention to what the Elizabeth’s are saying, you will never understand this ending.

Elizabeth: “You chose to walk away. But in other oceans, you didn’t. You took the baptism. You were born again as a different man.” 
Booker: “Comstock.” 
Elizabeth: “It all has to end. To have never started. Not just in this world, but in ours.” 
Booker: “Smother him in the crib.” 
Elizabeth: “Smother. Before the choice is made. Before you are reborn.” 
Preacher: “And what name shall you take, my son?” 
Elizabeth: “He’s Zachary Comstock.” 
Other Elizabeth: “He’s Booker DeWitt.”Booker: “No… I’m both.”

And this is where the Elizabeth’s drown him. In his death, the Elizabeth’s disappear one by one; ending the game.

Hey. You still with me? GOOD. Now to the explaining:


  • What are Dimensions?
The dimensions play such a big role in the game. Dimensions are many places. The same world but with differences. There is more than just one world but there are million others and this other worlds are your dimensions. In each dimension, there is another YOU. Let’s say for example, in this world I chose to write this long Ranture update. But in another, I choose not to write it and spend it watching a movie instead. There might also be another dimension where Ranture doesn’t even exist! So many worlds, so many choices, so many chances and change. In this world, I might be a pottymouth but in another world, I’m like a hallmark card. In this world, you might be a man – but in another world, you might be a woman. Which comes to another idea of mine.


  • The Lutece Twins
Do you remember Rosalind Lutece? The woman who made the floating city possible? Now, do you remember Robert Lutece? Her ‘Twin’ brother? Nope. They’re not actually twins, but rather, each other from another world. They end each other’s sentences, they have the same ideas and of course twins can do this, but THIS is a game in which you can travel from one dimension to another.
Rosalind Lutece never had a brother. She didn’t have a sibling. She had thought of the possibility of another world and it was her intelligence that had allowed Columbia to float in the sky. With her brains and Comstock’s cash, Columbia was made. Robert is Rosalind from another dimension. Everything is possible in this game. Constants and Variables, remember?



  • The Mark of the False Shepherd
On your way to the tower where Elizabeth is held captive, you notice a sign that warns people of the false shepherd. A mark, that allows them to know who is the man that leads the Lamb astray. The AD on Booker’s hand is the mark itself. This was done right after Booker had lost his child as payment for his debt, his conscience eating him up inside and leaving him in ruins before the Lutece twins came and offered him a chance to redeem himself.

AD stands for Anna DeWitt.


  • Elizabeth
Before we even get to her in the game, she is locked up in the tower with a lot of warning signs to the workers. She’s being observed and hidden because she is a dangerous ‘specimen’ due to her ability to open tears. She can literally shove you in a different world in a middle of a war and get you killed. But who is Elizabeth, really? Is she Comstocks or Bookers daughter? Why did Comstock have to steal her away from Booker? How did she get the ability to open these doors to other worlds?

  1. First, let’s tackle the question on how she’s able to open these tears. Only Rosalind Lutece has the answer to this and this has something to do with the pinky she had lost when Booker and Comstock were fighting over Anna in a open tear. She says:
"What makes the girl different? I suspect it has less to do with what she is and more to do with what she's not. A small part of her remains from where she came. It would seem the universe does not like its peas with its porridge."

Another part of her remains from where she came.

It was that one accident that made Elizabeth great.

  1. Why did Comstock steal Anna from Booker? Well, this is because Comstock couldn’t produce a child. It was caused by the many times he had come in contact with the many technologies created by Rosalind Lutece that made him sterile as well as the fast aging that came down upon him.
But of all the children, why Anna/Elizabeth? Because technically, Anna is HIS daughter but from another universe where he isn’t sterile. He needed someone of his blood to take over once he had parted from the world to make sure that Columbia was in safe hands and because Booker and Comstock are the same person, but from different worlds who made different choices, Anna/Elizabeth was the only one who could take over when Comstock died. This answers the question “Is she Comstock or Bookers daughter?” so there’s no need to go into detail with that one.

  1. Who is Elizabeth? Elizabeth is Anna, Booker DeWitts daughter, whom he had sold to Comstock to wipe away his debt. Elizabeth is both Booker and Comstocks daughter. She is the Lamb of Columbia who [after DeWitt fails to bring her back in another world] reigns over the floating city in the sky. She can open/create tears to different worlds.

  • Comstock and Booker: How are they the same person?
This is the one question that many have asked. How can Comstock and Booker DeWitt be one person? Well, the answer was already given by Elizabeth during the ending sequence of Bioshock Infinite. It was also Booker who verified it.

Elizabeth: “You chose to walk away. But in other oceans, you didn’t. You took the baptism. You were born again as a different man.” 
Booker: “Comstock.”

You might think that the baptismal was nothing important, but to be honest and in respect to the story line of Bioshock Infinite; it was the most important part in the game because this is where Booker and Comstock became who they were.

Booker DeWitt

When Booker DeWitt walked away from the baptism to wash away all his sins from the Battle of Wounded Knee 20 years back, he remained as Booker. He had a child named Anna and had suffered because of all the memories of that war. He killed many innocent lives and he couldn’t cope with the feeling of regret. He became a Pinkerton Agent and soon [because of his extreme methods that the agency did not appreciate] became a private investigator. He was addicted to alcohol and gambling and states that because of this, he was indebted to people no one should mess with.

Because of the promise of washing away his debt, he hands over Anna DeWitt to Robert Lutece. This is where the circle begins.



Zachary Hale Comstock

In another universe, Booker DeWitt accepts the baptism and is born a new man. This man chose the name Zachary Hale Comstock. He became a religious man and became an important part in the United States Government. When he met Rosalind Lutece and held such an interest in her study of manipulating atoms through the Lutece Field and allowed the atom to float that he supported her. It was her intelligence as a physicist and his dream of a floating city in the sky that made Columbia possible.

Comstock saw only the Caucasians as the only race that was free [thus the reason why there is a great racial problem in Columbia. Made me sick to my stomach, actually.] and has even declared Abraham Lincoln a man whom had brought nothing to but death and war in America. He married Lady Comstock, one of his devotees but because of Zachary’s contact with the Luteces’ device he became sterile and was unable to have a child. This became a real problem because he believed that Columbia was only to fall into the hands of his bloodline. That’s where he chose to take the child of his alternate self from another dimension, which was Anna.


To cut the story short: The man who refused the baptism remained as Booker DeWitt. The man who accepted the baptismal was Booker DeWitt who became Zachary Hale Comstock. The same man who made two different choices in two different worlds.

  • How did killing Booker, kill Zachary Comstock?
You have to understand that Booker and Comstock, is one person. The only way Zachary Comstock could be killed was to have Booker die before he turned into Comstock which is why he had agreed to be ‘smothered’ in the waters when he accepted the baptismal in the hands of Elizabeth[s].

  • What happened to Elizabeth?
When she disappeared at the death of Booker the alternate Elizabeth’s died. Well, not really ‘Die’. More of like ‘She never existed’.

HOW IS THAT POSSIBLE?!

Do the math! If Zachary Comstock never existed, then there would be no one to support Rosalind/Ronald Lutece with their idea of a floating city. If no one supported Rosalind in her beliefs of a flying city, Columbia was never made. If Columbia was never made, Anna would have never been taken. And if Anna was never taken, she would have never turned into Elizabeth!

It’s a sad thought to think of. That the young lady who ran around Columbia with you, who dreamed of Paris, who danced in the beach and who’s personality was radiant and genuine – vanished. Gone. No more. When all the Comstock’s disappeared, so did Elizabeth and everything else that was connected to them both.

Instead, we have Anna. Anna who will never open tears, never experience Columbia and will never suffer in a tower alone. The ending clip where Booker walks into the nursery before the game completely finishes is the one hint that gamers are left with. We don’t hear a crying of a baby but we hear Booker calling out to Anna and before we can even see if she is indeed in the crib, the screen goes black.
Classic. Like Inception all over again.

So, summing it all up:

Booker and Comstock = same man, different choices and different worlds.
Anna and Elizabeth = same woman stolen from the same world where Booker dwells, just different names.
Rosalind and Robert Lutece = same people, different gender.
Booker = refused the baptismal and had Anna, gave her up to Comstock to settle his debt.
Comstock = took the baptismal, renamed himself from Booker DeWitt to Zachary Hale Comstock, cannot produce a child thus steals Anna and renames her as Elizabeth.

  • Killing Booker before he could emerge from the waters in the baptism, killed Comstock.
  • Killing Booker before he became Comstock, kills Elizabeth.
  • Killing Comstock, killed Columbia.


All in all, Bioshock: Infinite rocked my many worlds! Hopefully, it rocked your many worlds, too!

[I do NOT own any of the photo's presented in this blog entry! All photo's belong to its rightful owners.]

OMG I'm soooooooo Loyal


Titanic, A Walk to Remember, Shakespeare in Love, The Notebook and Dear John. 

What do all these movies have in common? If you guessed Romance, then DING DING DING! You're most absolutely correct! I'm not a fan of romantic movies for reasons that I think it's absolutely horrible. But I think I can say I've seen quite a few that was worth it. Like Moulin Rogue, where you never get what you want and He's Just Not That Into You where you get to see the different kind of ladies being stupid for loves sake. Truth is, love is the trickiest fucker that ever existed in human society. You think you have it, but you don't and well... Time to pull out the ice cream!

Never mind that though. I'm not here to talk about being heart broken or talk about how to get a guy to like you. I'm here to talk about a problem with romance. Oh you're heart leaps and you feel butterflies in your tummy. Oh he just texted you with something sweet like 'Hey wanna hang out this friday?' and get the idea that he's interested. 

Girls, calm your tits. He probably just want to talk about the new game that went out a few weeks ago and wants some advice about how to cook! 

Females like to over think things. God knows I used to do it too! But because I'm too fucking socially awkward and have no time to be goofing around with the bro's, I don't have opportunities to over think such things anymore. Which is great because now I over think how I can actually move up the ladder at work. But what really grinds my gears is how females have turned from simple ladies who should be worrying about life ahead in being professionals to secure their future, to rabid fangirls of romance who think that their romantic lives should be put out for the world to judge. 

PSSSST. No one likes to know what happened between you and your man in the bedroom! SHUT UP. 

So how do I know society is getting fucked as time goes by? There's this thing called Facebook where you get to see how people really are. If you want to know what goes on in a girls life, go look for her on Facebook. Add her and see the magic happen! You'll know if she's in a relationship, you'll know if she's pissed, if she just got out of bed, what clothes she wears, what kind of food she eats and what the fuck she's planning to do next after she wipes her ass. 

-pose in front of the mirror with phone- 'Goin out 2nite with mah gurls i luk like a mess lol' 

Okay, so what? So what if a girl likes to post her photo's on Facebook? So what if she likes to take pictures of her food? So what if she tells everyone that she just got laid or just went out with a guy friend and has a photo of her with his hands conveniently placed around her? So what, Yumi? 

You know, this would be great if said girl wasn't in a relationship with someone. This is exactly why girls are being called players now! And I'm not just talking about those who actually loyal in their relationship; I'm also talking about girls who aren't players and aren't in a relationship, yet we get called slutty dirty hoebags because of this fucking epidemic that so many girls spread around like the present times STD's. 

If you see a girl who acts like this, you know that she has no sense of respect for herself OR for her partner. And that's not all! Give her a few weeks in being a new relationship and she finds another. And don't even bother trying to defend her because if Facebook was a court, you'd lose your ass. She'll have tons of haters because of her continuous display of promiscuity. But why does this irk me so much? Because the younger generation is picking this up! I have a nephew in the age of 3 and he follows whatever Finn does in Adventure Time. Kids mimic what we grown ups do! And if they see you posing in front of the mirror in your underwear, they WILL follow! 

"Oh so it's okay for me to have 2 boyfriends at a time?"
"It's okay for me to post photo's of myself every few minutes in skimpy clothing?"
"It's okay for me to change my boyfriend after one week?"

No bitch. No. 

No it's not okay. Children should stick to Disney. I'm not talking about the new Disney, I'm talking about the Old Disney. Where female characters made more sense than real people. Stick to your books like Belle and don't give that handsome douchebag the V card just because he hunts things like Dean fucking Winchester. And children who read my blogs, kids - this is not for your innocent eyes. Cursing is bad. Get out and mow the lawn and stay away from pointy things, okay?

I might not be the perfect role model for younger people because I'm a glorious potty mouth, but I sure as hell know how to respect people and myself. 

Another thing that just pisses me off is they think that just because they're hated means they make others insecure. HUR DUR bitch, you got the wrong message just like everything else. One hater is okay, but if the whole community is against you; maybe you should think about what it is you're actually doing with your life. Set your priorities straight.

I get it. You want romance just as I want a perfectly cooked hamburger, but reality check here - we never get what we want! You have to work hard to earn. Do things fairly. Learn how to be secretive about things because being secretive is the shit. Life with a little mystery will move you away from misery. 

Do I respect people who do this? Obviously, no. Because this is not okay. You don't want trouble, then don't give people a reason to give you any trouble. The subject of Romance should be treated with respect and dignity. Romance is a beautiful thing. It's something that you shouldn't put in a box to give out to people who need it because they say giving is a good thing, but take it from me: Give it to people who earned it. So unless it's a goddamn marriage invitation, keep it where it should be: Away from prying eyes and societies vultures.

But if you like the attention, then please by all means, continue on making yourself like a dumbass who only wants the D.

Bayonetta: Supposed Powerful Witch to Piety Single Mother Stripper? You've Got to be Kidding Me!



I promised myself a year or so ago, that I would never post anything against anyone due to the fact that it does give you negative attention. Before reading on, I want everyone to know that I truly respect every opinion shared. However I just can’t help but make a blog post about a video I found today on Youtube by FeministFrequency. This has to be the second blog post I’ve made because of her. Don’t get me wrong. I’m a proud woman but I for some reason, can’t stand FeministFrequency. Maybe because I’m not a hard core feminist like herself.



Bayonetta is a third-person video game developed by Platinum Games for platforms Playstation 3 and Xbox 360 in cooperation with Sega. The game was released on October 29 in the year of 2009 in Japan. The game itself may be familiar to you if you’ve played Devil May Cry because Bayonetta is the evolution of DMC, as stated by director Kamiya. The game revolves around the main character, Bayonetta who for the rest of the game, goes on a kick ass adventure to find out who she really is since being locked in a casket for decades had caused her to lose her memory. Bayonetta is a Umbran Witch who tries to unlock the secrets of her past with the help of her demon informant, Enzo. After the battle in Isla Del Sol, she discovers that she was a forbidden child of the Umbra Witch named Rosa and Balder who is the last of the Lumen Sages; thus causing the war between the Umbra Witches and Lumen Sages. To protect her, Jeanne, a Umbran Witch who appears to be her enemy around the beginning of the game [who is actually Cereza/Bayonetta's friend]; seals Bayonetta as she is believed to be one of the keys to revive Jubileus whom becomes the last boss in the game.

Bayonetta is indeed, one of my most favorite games alongside many others because we can’t deny that it’s a fun and exciting adventure. During the course of the game, I can’t help but see another video game character in Bayonetta named ‘Amaterasu’ aka ‘Ammy’ from the game, Okami. It makes sense because the very same genius was behind the game [Okami] itself. But heading towards FeministFrequency’s video post about Bayonetta.

First of all you need to know that FeministFrequency has a butt load of videos that talk about Feminist issues found not only in games, but also in books and movies. Her series ‘Tropes vs Women’ is all over Youtube with a good number of both supporters and critics. Most of these critics are men of course [surprise surprise] but I can’t really say that I’m a supporter myself because for every video she makes it appears that she finds ways to irk me. That’s saying much because I’m a woman who likes to think of herself a supporter of women’s rights.

During the intro to the video found on Youtube, she points out what the game is about and so on and so fort. When she comes to the point of the pros and cons of the game, she states that Bayonetta is a “single mother” as a pro. Nothing more. Because of this, I had come to a conclusion that FeministFrequency likes to make video game critics and talks about a video game without doing proper research or even playing it. Not only that, but she had looked over the other pros to Bayonetta. As a feminist, don’t you think it’s right for her to take every bit of Bayonetta for her pro’s? This one pro of hers was even incorrect! Bayonetta is not a single mother at all! The game makes you think of that possibility during the beginning as a young child named Cereza who looks like the spitting image of Bayonetta, comes around and starts calling our female protagonist “Mommy”. But as you go further into the game you find out that the little girl is actually the younger version of Bayonetta.

FeministFrequency makes Bayonetta look and sound more like a cheap pole dancer who laid with one man, had a kid, and moved on to live her life as a single mom. She doesn’t even state that Bayonetta is a strong heroic figure who continuously saves peoples hides with a playful, charismatic, confident nature. She doesn’t say anything about how powerful Bayonetta really is or how amazingly unique her character design is. Talk about missing the positive in a character. Though Bayonetta appears and acts playfully promiscuous, we can’t forget that she’s a witch and it’s clearly part of her character to be that way wither Anita [FeministFrequency] likes it or not. Though Bayonetta’s behavior isn’t as saintly as she wants her to be, she’s a classy woman who pokes fun in a sensual manner. All that hard work by designers and writers, by overlooked by Anita! Some of her videos do make sense to me but this one just infuriates me to the point that I have to post a blog about it because I just can’t get her words out of my head.  

One of Bayonetta’s special ‘attacks’ involve something called a ‘Wicked Weave’ where her hair becomes a deadly weapon. Our beloved Feminist mentions this of course, saying “But it gets even better because one of her most powerful weapon involves her stripping all her clothes off and turning her hair into an evil demon weapon fighting machine.” And goes on saying “Did you get that? The whole taking all her clothes off in order to use her hair as a weapon? Because clearly you can’t use your hair to drag demons down to hell if you’re fully clothed.”

There are two [or three, actually] things that are absolutely false about her statement.

One is the fact that Bayonetta does not fight against demons but rather summons them. She fights against Angels. Another mistake made by FeministFrequency. Bayonetta is in pact with the demons. She fights and kills the angels as sacrifice to stop the demons from dragging her to hell. Why on earth would she be in cahoots with a demon if she was killing Enzo’s kind?  

Another is that Bayonetta isn’t completely naked when she uses her Wicked Weave attacks. She appears to be naked, but actually isn’t. I’ve noticed this during the course of my gaming experience. You can clearly see during her closing dance act that her ‘sensitive parts’ are actually covered by certain materials.



And lastly, Bayonetta’s nakedness IS part of the magic trick because her clothing is her hair! You can clearly make this out around the hanging material by her arms as it appears to look very much like hair [because it is, hair]. And when you look close enough around her shoulders, her hair sticks to her person creating and sticking like accessories to the start to her leathery clothing. Has she not noticed how the hair doesn’t drop to her back even though it’s so obvious that Bayonetta has mad long locks? Maybe FeministFrequency didn’t have enough time to appreciate her design at all and dismissed the possibility that she’s clothed in her own hair. If she did enough research she would also find out that witches were believed to gather their power from their hair. That’s where the game has gotten the idea from!


I’m shaking my head and giving an exasperated sigh as I write this because it’s so obvious that Anita had missed the most important parts of the game that is Bayonetta. She goes on for the rest of the video mentioning the naughty advertising of the game in a station, the number of harassments in Japan and the creation of the ‘women only’ carts because of the continuous groping and harassing that happened during travels via train and appears to be saying that Bayonetta [or the advert for it at least] has encouraged men to strip women and harass them.


Facepalm here.

It might be true that the men of today are getting a little out of hand with… Uh… their hands; but to be fair, men will always be men and women will always appear to be an object of desire no matter how classy or promiscuous, half naked or fully clothed females are. I’ve already discussed this issue on my last blog entry so I don’t see the point of me repeating myself. Plus, Bayonetta is a fictional character and she is in no way like the women of today. Umbran Witches like her are a dime a dozen and obviously non-existent. Plus, not all men would look at Bayonetta’s ad and strip the next woman he see’s. Come on, FeministFrequency. 

Give the guys a break! Just as some women don’t think like you, not all men think the way you think they do. Though Anita’s point is taken, I just wished she would have done more research like most bloggers and vloggers do. That way, she’d avoid being humiliated – thus the reason why she had deleted the Bayonetta video she created.

A Woman's Role in Society and Gaming




Recently I came across a video on Youtube, a video response by MrRepzion [very well known for bringing out his own opinion, opposing or not, to other Youtubers] to a Anita – also known as FeministFrequency in her series of videos called: “Damsel in Distress: Troupes VS Women in Video Games” which I found interesting and at the same time, troubling.

Interesting because I for one enjoy a good female protagonist in games and it’s always nice to have and listen to opinions of others about “Damsels”.

Troubling, because I just know for a fact that there would be a LOT of debate, discussion and probably negative feedback from sexist trolls on the internet.  Let’s face it. There are too many of them. Just too many that I’m deeply concerned for society.

This blog entry doesn’t go against FeministFrequency or MrRepzion! This will not be a long post about me opposing their views and opinions. This is more of, “Me saying what I want to say and giving my own feedback on what I think about damsels, female Protagonists in gaming and women’s role in society.” since it's become a favorite subject these days – so if it does seem to oppose FeministFrequency’s opinion [Or MrRezion’s], then you know that I didn’t do it on purpose. 

I respect both parties and I respect their own thoughts and ideas. I’m not laying down a hate blog.

Women’s Role in Society: It’s okay for women to hit a man but it’s not okay for men to hit women? Equal rights, my ass. You’re just being abusive!


Some of the people who know me, know very well that I am not pro sexist. I can’t say I’m feminist because, I too, agree on some things that men say about women and vice versa. The opinions I have about men and women are equal. Not one gender is better than the other and even though some would go ahead and oppose my ideas, my thoughts will remain the same. Women and Men are equals with their own strengths and weaknesses. Not one gender is better and not one gender is weaker than the other. 

The “women in the kitchen” jokes are so old that every time someone says it, dust flies straight out of their mouth. True that women are better in the kitchen than they are in the garage trying to heavy lift a few things and rolling down under a car – that’s because it’s naturally a woman’s role in her life as a future mom, caretaker to her family etc. It doesn’t hurt to give women credit for child birth and giving her time to 10 things at once, right?

Women who think they are better than men are seriously going to get themselves hurt. Take for example the woman who threatened, yelled and spat on a bus driver [about reasons I didn’t really understand as the story changes every time I read through it.] thinking she could get her way with a man who was only doing his job. She got falcon punched up the ceiling, then kicked out of the bus. If I was feminist I’d say, “-exaggerated gasp- That man just hit a lady! He should be thrown in jail for that!” but no. I’m not going to say that because let’s face it, she deserved it. Plus it’s not right for a female to spit on someone. That’s just against the rules of being a proper lady for petesakes!

Another example is the woman who got tasered by a security guard in a mall. After being told to “back it up” so many times, she retaliates with hitting him – which causes the guard to taser her. Some say that it wasn’t right and that women shouldn’t be abused. I can totally agree with that statement, however, is it right for women to abuse men? Doesn’t he have the right to protect himself when the woman turns rabid? Feminists want equal rights so maybe it’s only fair for them to think of the male gender as their equal. Not jump on them and hit them and start the degrading name call as an action of being ‘feminist’.  

No, it’s not okay for men to hit women. No, it’s not okay for women to hit men. Yes, it’s right to defend yourself when you’re being abused. If you want equal rights and you want to be respected, then maybe you should try and give that respect first before you take it. Play fair and don’t be a sour loser.

Women in Gaming: Damsel or Main Protagonist?


You only play the game because of boobs, legs and ass. You can’t help but be a man. Who can blame you? The gaming industry of the past and present, push a platter of pretty women in a game because, well, everyone loves a beauty [and boobs. Most definitely boobs.]! But a feminist would hate this idea because it turns a woman into a “sex symbol” or an object of desire by men within the game or men OUTSIDE the game.

Feminists, you have to understand that guys love a good looker. They can’t help it because it’s in their nature to grovel on pretty legs and a good bust size. In fact, women have power of men in a way that females become a man’s weakness. Shouldn’t that make you happy that there’s something natural in women that makes men go all star struck, googly eyed, jelly legged and weak JUST by the measurement of her waist? I get it. You don’t like being turned into an object of desire as much as I do, but maybe taking it as a compliment should do you some good. You can always say no to a guy who wants your number or turn them away. Plus, if it bothers you so much – then maybe one shouldn’t wear skimpy clothing.
Moving on to the gaming industries women in games, we all have noticed a couple of things. Females are scandal clad. I’ve seen a good number of online poster games of female characters in nothing but a glittery bra, panties and a cape. Lara Croft has big boobs. Bayonetta has long ass legs and a big rump. Elizabeth from the upcoming game, Bioshock Infinite shows a good amount of cleavage. I can go on and on about female characters in games that have lovely physical structures and statistics and I understand how you can think how perverted the character designers of the game are for making these women look the way they do; but the women in the games like I have mentioned don’t only look good – but they kick a LOT of ass.

Lara Croft, the British beauty who raids tombs; has the intelligence and the strength to go around the world and take what she wants.

Bayonetta, the witch in black latex, can cast some amazing wicked weave attacks and has guns for shoes.

Elizabeth, the lady who appears to be a damsel in Bioshock’s coming game [which I am dying to get my claws on] “Bioshock: Infinite”, has the power to control the weather, has telekinesis and has the ability to manipulate space-time continuum.

Rubi Malone, a bounty hunter from the game WET, who has a way with her words, can wield any weapon such as her twin guns and a fucking badass samurai sword.

These women are not only beauty, but they have brains and power. That’s probably the best thing that can happen in a game! When we look at famous games such as Supermario and Legend of Zelda; the princess’s Peach and Zelda are in dire need for male protagonists to help them out from their tangled web of doom in the hands of some old coot or desperate villain. Would you rather have them die without a male coming to rescue them? Think about it. Disney princess’s and fairy tales create the concept of women who need a male protagonist, because it’s a way of giving the story a little spice to it. It’s not like it’s done on purpose so that male can think that men are stronger than women, it’s just how a story goes. Who doesn’t like a pretty damsel, anyway? Today, we have women who can kick ass and look good doing it so I don’t see what the problem is. If you don’t like a game with damsels, then don’t play it.

Damsels, hard core female characters of the gaming industry and women’s place in society. We are the beauties of the world and we don’t have to feel bad about it. Some men will take the idea that women are weaker than men. Some will ridicule the gender. Some will ask you to make them a goddamn sandwich or stay in the kitchen. But it’s your choice if you want to bend over to their desires, or stab them with a kitchen knife.






This Is Not A Rant


She’s stubborn.
A woman who would only go her way. Believe what she believes in. Once she makes a decision, that’s that. There’s no changing it.

She’s crazy.
She loves singing in high notes. Dance around like a goof. Tease me in ways she knows best and always have wise cracks.

She’s a daughter.
Proving herself as an Anthony. Graduating with flying colors. She’s made her parents proud to call her their daughter.

She’s a mother.
Always trying to spoil her child. Always being there for her. And now Cindy has grown to be a wonderful child. So loving. So beautiful. She had given her life in exchange for her son, Alexander. What more can a mother give to her children?

She’s my sister. She’s your companion. That little print left on your favorite shirt. That voice in your head. She’s that ticklish itch somewhere. That smile when you’re crying. That pat on the back. That embrace.
This is so hard to write. I don’t think I can do you justice, sis. I can’t put to words the things you mean to me. The things you mean to other people. Now you lay, motionless and frozen in your beauty. And there I was, behind the other side of the glass – tapping away and asking you to wake up and stop being lazy. Talking to you, as though you were awake to listen. Even asked permission to go home. Maybe I’m not ready to take in the reality that you really are gone…  How long can this state of denial go? When I saw you I couldn’t help but cry so hard. Seeing you like that, beautiful yes, but it’s not how I want to remember you.
You’re not dead, ate. You can’t be. You promised we’d go and stuff ourselves with food once this was over and done with. We’d go bar hopping even though I hate it. We’d drink coffee and watch the sun go down. I still owe you! I still need to pay you back for everything! Don’t you remember that? The promise that I would help you in the end? Now what? What of my promise now? What do I do with it now that you’re gone?

Now I’ll never get the chance to see you wear a silly dress when I get married or let you spoil the shit out of my children. You never had the chance to scare a boyfriend or partner of mine. To threaten to sue him if he did something wrong. Maybe even try to hit him in the head with a stick or something… It’ll take years and years for me to get over the fact that my big sister is gone. Sitting in your chair typing this down is enough to make me cry. Going up the steps to your room was enough to make me feel the pain in my chest again. All your lawbooks, all your clothes still stained with your perfume.

Why’d you have to go…? Why’d you leave us? I don’t get it.

Didn’t you always say that you’d survive? That you’re unstoppable and you’re strong?
You’re a liar.

I’m sorry. I’m sorry I didn’t make it. I’m sorry I wasn’t there when you needed me. I’m so sorry I wasn’t there to ease your anger and pain. What if I did make it? Would it have changed anything? Would my presence be enough to keep you fighting for your life, ate? You know. YOU KNOW I would be there cheering you on! I would do anything to make sure that you’d survive… But I guess that makes me a liar too. I promised to protect you, but I failed. Now you’re gone. Away from the world. Away from your friends and companions and all we have of you is memories and old photographs.

I hate this. I really do. How fragile I really am when I face loss. How fragile the family is, now that we have lost you. What I’d give to have turned back time and have decided to get here as soon as I could. What was I thinking…

Ate. I hate that you left me. That you left us. But maybe it’s time that we stopped pestering you with our problems and maybe it’s time that you have finally gotten the peace you deserved from years of suffering. Maybe this was your way of saying, “I’m tired of playing Spartan! Face your own damn problems!” but of course, that can’t be true. It doesn’t sound like you. Was that a bad joke? I was never really the funny one anyways.

Wherever you are, I already miss you. It’s hard to stop crying. It’s hard to pull myself together. This is difficult… I hope you know that. I love you. I always have. And I will always remember you as my sister and a wonderful mother. A fighter till your last breath. Nothing more. Nothing less. I’ll see you when I can. Save a seat for me in heaven, will you?

Movie Review: Les Miserables - I Forgot My Tissues


I distinctly remember the very first time I’ve heard of theatrical music was back when I was 11 [I can’t really recall how old I was] when my sister was a part of a theater in her high school. She was practicing her lines and singing to the music playing on cassette. I instantly asked her what she as listening to, at that age, I didn’t know of theater yet. It was a time where I was stuck listening to rock music; something my father had passed on to me. When she had told me of the characters and the story of Les Miserables, I instantly found a love I could never replace.

The theater is a combination of two things I love doing: Acting and Singing. This is why I love the stage and the theater and this is why the very moment the Les Miserables trailer for the movie of 2013 came about; I felt as though I was being lifted off into my childhood.

Having had a rough week, I decided to get a day off from taking care of my nephew, working and handling chores all at the same time. I became a single mother for a week. A single virgin mother, who was struggling with a kid who lacked a good deal of discipline. Don’t worry though; he’s actually doing so much better with me as his personal Mary Poppins. So, with the help of my sister Virginia [AKA LadySpartan] it was possible that I enjoyed my few hours of freedom from the house.

Being alone in SM was something I was quite used to. I don’t go texting random ass people saying ‘Yo, I’m lonely and I need company. You bitches better accompany me.’ and spamming their inboxes, demanding a hoard to come along and rid me of my lonesomeness. I came at the wrong time. The movie had already started, and because I don’t like starting a film I have been dying to see for over a year it feels like; I decided to wait from 3 pm to 6 pm. I busied myself with nothing else but food, smoked a cigarette down the street outside the mall where my favorite Granny was there to talk [the very same spot I encountered a beggar who asked for more right after I have given him 20 pesos. -_-] then headed on back to sit myself down by the lounge area of the cinemas.

Thankfully, I encountered an old High School friend of mine, Hanna Jane Gantes – accompanied by her young sister and cousin. At first I was all “FUCK yes! Finally someone to join me on this epic quest that is Les Miserables!” but soon realized, “Shit… I’m probably going to cry. She’s going to see me cry. I shall be shamed!” which is exactly what had happened.

That’s how beautiful the movie was.

Just before the movie itself begun, advertisements and trailers hit the screen. Hanzel and Gretel: Witch Hunters, Jack The Giant Slayer AND something I have guessed out of the blue because of the back to back “fairy tale” movies that were being redone by Hollywood [really? Come on, let’s think of something better. -_-] – a tornado and I instantly said “Wizard of Oz!” as a joke, only to find out I was right. I felt pretty fucking good.

Before I even watched the movie, I was sure to not to expect too much. You see, when you have spent most of your life dreaming of Les Miserables and watching the theatrical versions, chances are you’ll be stuck with it. I remained opened minded as I knew very well that movies and theater were two complete separate things. Performance, for one, on film and on stage feels and looks different. So if you’re going to spend your time wishing the movie was like the theater – you’re going to the wrong party. Head on down to youtube and rewatch the theatrical versions. Don’t mope around and hope the film would be like that of the theater.
Just by doing this, I received a blow by blow feel of awe. The scenes, the actors – everything was perfect. The pulling of the ship to shore only using man power sent both sorrow and amazement to me.

Hugh Jackman. Geezus CRIST, that man took his role and NAILED IT. Knowing that he had literally drank a good amount of alcohol and denied water to give his character that tired, awful look in the first scenes of the film – you can tell that he is most definitely a devoted actor. To be honest, I didn’t even know half the actors could sing! Hugh Jackman and Russle Crowe; lovable love and hate relationship. Russle whom have done spectacular work in previous films [one of which will always be a favorite of mine, ‘Gladiator’] was sure to do a wonderful job as Javert. Though of course, he sounds different from the theatrical versions [he wasn’t trained to be a theater singer. Again, let’s put it in our heads that these are ACTORS.] his voice was still lovable. So no matter how many have said Russle did a poor job as Javert because his singing was off – shut up. Russle was awesome!

Anne Hathaway. That woman with many talents did the most heart wrenching version of Dreamed a Dream which has been a song I have loved for such a long time. She was wonderful. Absolutely spectacular. Her acting and singing was phenomenal and it shows just has much of an actress Anne is. Before the film came out, I just knew I was going to cry during Anne’s performance in the theaters. And yes. I was right. Thank you Anne, for doing such a beautiful job.

Even Amanda Seyfried who honestly made my jaw drop by her vocal range, was the perfect Cosette. Actors Helena Bonham Carter and Sacha Baron Cohen play the Thénardiers [my most favorite characters in the Les Miserables story. I always fall in love with the villains.] who did such a marvelous job in being swindling inn keepers. Master of The House is a fun song, and they both did it justice. It was the one scene in the film that gave the tragic story of Les Miserables a well deserved comic relief [if one knows of the deaths that would come]. Hands down, everyone did a great job. Thank you so much for making me relive my romantic relationship with this beautiful and tragic story!

However, Ranture is not just about compliments. I have something I really need to say. No no, it’s not about the film as I obviously love it; hands down. It’s the people who watch it. First of all, I came there to enjoy the film. But for some unknown motherfucking reason, this one guy behind me kept commenting on how the whole thing was a waste of time as it was “All singing? That’s it?”. I was close to just turning around and telling him to just leave. Les Miserables is a musical that was based off theatrical art which means, yeah, there’s going to be a lot of singing. And it’s not just about singing if you’re fucking oblivious to the lyrics. Every song sung told a story. It’s pretty much like a script only that it’s being sung. You don’t sit there and be a dumbass and say “Hurr durr singing so lame.”, well here’s what I have to say – FUCK YOU.

Another is the laughter that came around the most troubling times of the characters. Who in the fuck laughs at someone stuffing his face when he’s obviously been hungered for so long? Or travel through the sewers with a wounded boy, trying to escape death? It didn’t make any sense to me how people laughed at those scenes [maybe I’m just too attached to the film ><].

Aside from that, I have had such a wonderful time. The wait, the lack of sleep, the long week – and this movie was the answer to it all. Les Miserables has once again, caught my heart. Haven’t watched it yet? You should. I promise. It will not let you down.


ICO Game Review: Get Your Filthy Hands Off My Girl!




Every day, it is absolutely crucial for me to listen to music. The gaming industry has introduced me to some absolutely beautiful scores and soundtracks that I still listen to until today. In fact, I have a playlist dedicated to the Fallout 3 game. Same would go for Poets of the Fall, after I have played Alan Wake – I have learned that such a band existed.

The reason why I decided to give this 2002 game a shot was because I had come across the game’s Original Sound Track during my ‘Journey’ addiction. At that same time, I happened to have my best friends set of PS2 games – lo and behold! ICO was found in the many discs of games she handed over. I said, “If the game has a wonderful sound track, I know for a fact that the game has to be good!” so I gave it a shot. Had my cup of coffee, sat my ass down and started playing. I had no idea what to expect at all!

When the game starts, you’re given a glimpse of the main protagonist riding a horse with what appeared to be warriors. A young man with a bandaged head. As if that wasn’t enough, this kid has horns. He looked around - oh I don’t know, the age of 14? Tiny little thing with his hands bound. It gets worse when he gets chucked into some sort of stone tomb. This made me feel a little scared for him to be honest. I’m a little claustrophobic so being inside a stone coffin in a forsaken castle [or a fortress, I’m not so sure] with your hands bound? Yeah, it didn’t really go well with me. If I was the kid I would have started kicking and screaming. Whatever his fate was, he accepted it. BUT THEN, his little coffin topples over and in the fall, it cracks open – thus the main protagonist was born into the world like lady gaga from an egg! Once he gets on his feet, you have at least a few minutes of a cut scene and you’re ready to play as the horned scrawny beast male! This is your chance to familiarize yourself with the game controls, [I had to make some setting changes as jumping and attacking was completely on different commands] and go through a short amount of obstacles. This made me think: “This is like Tomb Raider only that I don’t have big boobs!” with its obstacle courses, jumping, climbing and moving shit.

Give it a few minutes of game play and you’ll come across another character. A female locked in this huge birdcage. Your main man [or boy] decides to set her free! This is where I found out that the character speaks in some unknown language that made me go “What the fuck?” – but not to worry! Subs are there to help you understand – up until the female talks, then you’re screwed. The game gives you English subs for the main characters dialog, but had decided to make you scratch your head whenever it’s the female’s time to talk.

Right after she’s freed, you find out that your main protagonist was sent there as sacrifice because he had horns which his clan had considered to be a bad omen. Made complete sense to me, really. I’m used to the ‘sacrifice’ stories [-cough- Fatal Frame -cough-] but then some shadowy figure comes out of nowhere and gets all grabby hands with your girl! You have to fend for her as she’s the type of girl who won’t fight back no matter how bad shit gets. Combat styles are pretty basic. Just whack em till they disperse into nothing and move on. From there, your character decides ‘Shit, we need to get out of here cause things be crazy.’ and solve your way through the basic puzzles all around the fortress to escape with your girl.

The fact that your character [named Ico as I have finally figured out with the help of a few research. Yes I know I'm stupid for not having figured that out in the first place. Sue me.] and Yorda [the female who cannot defend herself in any way shape or form], cannot understand each other with very few dialogs makes it, in a way, more of an emotional game for the players. What better way to communicate and forge a relationship than understanding each other’s emotions and HOLDING HANDS.

Oh ICO team, you’ve got me blushing!

Yes. You have to hold hands with Yorda in order for her to get her butt moving. If you leave her behind, her Shadow Stalkers will come to claim her. Once they do, its game over! Though it is slightly annoying to care for a female who cannot protect herself [Ashley of Resident Evil, anyone?] I have to say – the concept of holding hands was a sweet touch to it all. While your character can jump off of high places without dying, have a mean swing and makes no use of his bullhorns; Yorda is the sweet, pale, fragile female who points things out if you get stuck for a long period of time. What she lacks in defense, she makes up for in being that cute eye candy who looks up at the sky with her chiffon dress flowing the breeze.

I had first HATED how I had to run from place to place whenever she was in trouble, but in the end, it wasn’t Yorda that I hated – it was the following:
  •           Camera angles were 60 percent my complaint for the whole game. Fixed camera angles are EVIL. Whoever made them should die!
  •           Blinding light that occurred ever so often when you’re solving puzzles outside the compound. I know they’re trying to set up this serene and almost heavenly atmosphere in a world where everything is forgotten; but even as I customized the lighting – it was still too bright. Too bright for me to see what the fuck I was doing.
  •           Yorda glitches make it difficult for me to move on areas when I’m trying to pull her up a ledge. I call her, and she gets stuck somewhere. I reach out to her, and she shakes her head. This woman couldn’t make up her damn mind.
  •           Not really a glitch. Didn’t really bother my gameplay. But Ico has the weirdest swimming technique I’ve seen. Ever.
  •          Because of the lack in dialog through the game, I didn’t understand exactly what was going on and why these Shadow Stalkers were trying to get Yorda. I decided to think these silhouette fucks who grab her and steal her away from me are obsessed fanboys. It was fun to play the game when you’re pretending to be a jealous boyfriend. “GET YOUR HANDS OFF MY WOMAN!”


Also, just a fair warning to you folk who wants to play the game: If you’re reliant on game introductions to controls and tutorials – good luck. ICO doesn’t have them, so you better learn on your own, you lazy fuck.

It doesn’t have the splendid graphic work that you’d be so used to when you’re used to playing Xbox games or other games that followed ICO. But once you reach the finish and fully understand exactly what went on, you’ll learn to love the whole thing. Very close to the finish of the game, you’ll encounter heart wrenching moments. Yorda has this… Power to open doors with… Lighting. I don’t know what to call it, to be honest. 

But in her attempt to open the doors that should be your exit, she gets weakened and falls front. It literally had me whimpering for her. After which, I took her hand and lead her outside but I had found out that running makes her stumble and fall on her knees. In my worry for her as Ico, I took her hand and walked slowly as I could. And in the end, where Ico is unconscious, beat and ‘hornless’ [due to his fight with her bitch of a mother] – Yorda takes him into her arms, walks him to a boat and pushes it away from the collapsing fortress above them. It takes a lot to make me feel emotional about a game but I was so depressed at the thought that I had lost Yorda.

You see, Ico is a game that really thrives to pull at your heart strings when you play it. It has beautiful visuals, amazing sights to see and the game play really is enjoyable. Your relationship with Yorda is the innocent ‘puppy-love’ that I so enjoy and it only goes to show that the spoken language is not the only way you can communicate. Even though Yorda and Ico spoke two very different languages; they understood one another through the most basic of languages: The Human Emotion.

All in all, I would rate Ico with a 9.6. I truly believed that the game was beautiful, innovative and heartwarming that even the annoying lighting and irritating camera angles didn’t matter to me anymore when I had wrapped the game up. After I have finished the game with a cliff hanger of an ending, I wished that they made a second installation to the game itself. 

But, as the saying goes: Leave it with a mystery and make the heart swell in fondness.